Previous Titles

Screenshots, low poly weapons, and environment prop assets from any of these games can be provided upon request. My contribution to these titles represents relevant game art from the Playstation 2 and PSP hardware generation, more closely related to current-day mobile gaming in terms of poly count and texture resolution limitations.

SOCOM: US Navy Seals Combined Assault [PS2]
Designed, modeled / textured full levels and prop assets
Modeled / textured all weapons and gear

 SOCOM: US Navy Seals Fire Team Bravo 2 [PSP]
Modeled / textured all weapons and gear

 SOCOM: US Navy Seals Fire Team Bravo [PSP]
Modeled / textured all weapons and gear

 SOCOM 3: US Navy Seals [PS2]
Modeled / textured all weapons and gear
Modeled / textured props